- Manmohan Singh: technocrat who became India's accidental PM
- Panama president rules out talks with Trump over canal threat
- India's former PM Manmohan Singh dies aged 92
- Acid risk contained in deadly Brazil bridge collapse
- Azerbaijan believes missile downed plane, Russia warns against 'hypotheses'
- Chelsea stunned by Fulham in blow to Premier League title hopes
- Finns probe ship from Russia for 'sabotage' of cables
- Troubled Man City held by lowly Everton, Chelsea title bid rocked
- Paterson, Bosch give South Africa edge over Pakistan in first Test
- Oil leak in Peru tourist zone triggers 'environmental emergency'
- Mozambique post-election violence kills 125 in three days: NGO
- Finns probing ship from Russia for 'sabotage' of cables
- Williams hits unbeaten 145 as Zimbabwe make Afghanistan toil
- Bowlers bring Pakistan back into first Test in South Africa
- Banbridge foils French to land King George VI Chase for Ireland
- Man City pay penalty for Haaland miss in Everton draw
- Paterson takes five wickets as Pakistan bowled out for 211
- India's Kohli fined for Konstas shoulder bump during fourth Test
- Kremlin cautions on 'hypotheses' over plane crash
- Pakistan military convicts 60 more civilians of pro-Khan unrest
- Turkey lowers interest rate to 47.5 percent
- Syria authorities launch operation in Assad stronghold
- Record number of migrants lost at sea bound for Spain in 2024: NGO
- Kohli called out over shoulder bump with Konstas during fourth Test
- Rural communities urged to flee east Australia bushfire
- Sri Lanka train memorial honours tsunami tragedy
- Australia's top order fires to take charge of 4th Test against India
- S. Korea's opposition moves to impeach acting president
- 'We couldn't find their bodies': Indonesian tsunami survivors mourn the dead
- Azerbaijan mourns 38 killed in plane crash in Kazakhstan
- Konstas and Khawaja put Australia on top in 4th Test against India
- Lakers pip Warriors after another LeBron-Curry classic
- India readies for 400 million pilgrims at mammoth festival
- Nepal hosts hot air balloon festival
- Asia stocks up as 'Santa Rally' persists
- Tears, prayers as Asia mourns tsunami dead 20 years on
- Sydney-Hobart yacht crews set off on gale-threatened race
- Key public service makes quiet return in Gaza
- Fearless Konstas slams 60 as Australia take upper hand against India
- Bridges outduels Wembanyama, Celtics lose again
- Hungry Sabalenka ready for more Slam success
- Cosmos Health Strengthens R&D Leadership and Innovation with the Appointment of Professor Dimitrios Trafalis, MD, as Head of Oncology
- Greenlite Ventures Expands Footprint to Four Blockchains Powered by NoLimitCoin
- Ryde Marks a Transformative Milestone in Singapore's Mobility Landscape
- Network-1 Commences Patent Litigation against Citadel Securities and Jump Trading
- Kidpik Announces Suspension of Trading of Common Stock on Nasdaq and its Intention to Appeal
- SMX Integrates Its Proprietary Coating and Digital Platform Technology for NFC & RFID Chip Markings and Protection
- DeepWay Completed 750 Million RMB Series B Financing to Accelerate the R&D of Intelligent New Energy Heavy Trucks
- Mass jailbreak in Mozambique amid post-election unrest
- Azerbaijani jet crashes in Kazakhstan, killing 38
RBGPF | -1.17% | 59.8 | $ | |
RYCEF | 0% | 7.25 | $ | |
CMSC | -0.38% | 23.68 | $ | |
NGG | 0.15% | 58.95 | $ | |
BP | 0.42% | 28.91 | $ | |
VOD | 0.12% | 8.44 | $ | |
GSK | 0.21% | 34.103 | $ | |
AZN | 0.38% | 66.555 | $ | |
BTI | 0.47% | 36.43 | $ | |
RIO | -0.01% | 59.195 | $ | |
SCS | 1.18% | 11.87 | $ | |
JRI | 0.23% | 12.178 | $ | |
RELX | -0.01% | 45.885 | $ | |
BCC | -0.47% | 122.615 | $ | |
CMSD | -0.72% | 23.48 | $ | |
BCE | 0.22% | 22.95 | $ |
Video games could improve kids' brains: study
Parents often worry about the harmful impacts of video games on their children, from mental health and social problems to missing out on exercise.
But a large new US study published in JAMA Network Open on Monday indicates there may also be cognitive benefits associated with the popular pastime.
Lead author Bader Chaarani, an assistant professor of psychiatry at the University of Vermont, told AFP he was naturally drawn to the topic as a keen gamer himself with expertise in neuroimagery.
Prior research had focused on detrimental effects, linking gaming with depression and increased aggression.
These studies were however limited by their relatively small number of participants, particularly those involving brain imaging, said Charaani.
For the new research, Chaarani and colleagues analyzed data from the large and ongoing Adolescent Brain Cognitive Development (ABCD) Study, which is funded by the National Institutes of Health.
They looked at survey answers, cognitive test results, and brain images from around 2,000 nine- and ten-year-olds, who were separated into two groups: those who never played games, and those who played for three hours or more a day.
This threshold was chosen as it exceeds the American Academy of Pediatrics screen time guidelines of one or two hours of video games for older children.
- Impulses and memory -
Each group was assessed in two tasks.
The first involved seeing arrows pointing left or right, with the children asked to press left or right as fast as they could.
They were also told to not press anything if they saw a "stop" signal, to measure how well they could control their impulses.
In the second task, they were shown people's faces, and then asked if a subsequent picture shown later on matched or not, in a test of their working memory.
After using statistical methods to control for variables that could skew results, such as parental income, IQ, and mental health symptoms, the team found the video gamers performed consistently better on both tasks.
As they performed the tasks, the children's brains were scanned using functional magnetic resonance imaging (fMRI). Video gamers' brains showed more activity in regions associated with attention and memory.
"The results raise the intriguing possibility that video gaming may provide a cognitive training experience with measurable neurocognitive effects," the authors concluded in their paper.
Right now it's not possible to know whether better cognitive performance drives more gaming, or is its result, said Chaarani.
The team hope to get a more clear answer as the study continues and they look again at the same children at older ages.
This will also help exclude other potential factors at play such as the children's home environment, exercise and sleep quality.
Future studies could also benefit from knowing what genres of games the children were playing -- though at age 10 children tend to favor action games like Fortnite or Assassin's Creed.
"Of course, excessive use of screen time is bad for overall mental health and physical activity," said Chaarani.
But he said the results showed video games might be a better use of screen time than watching videos on YouTube, which has no discernible cognitive effects.
F.Bennett--AMWN