- UK gas reserves 'concerningly low': Biggest supplier
- New oil spill detected in Black Sea from stricken Russian tanker
- Weakening of Hezbollah allowed Lebanon to fill vacant presidency
- UN says 3 million Sudan children facing acute malnutrition
- UK government says England should play Afghanistan cricket match
- Turkey raps France, says US only counterpart in northeast Syria
- Dupont questions 'logic' of South African travel in Champions Cup
- Body of Israeli hostage identified, two days after father's: army
- Slot wary of Accrington's 'Champions League final' at Anfield
- Global stocks mostly fall before US jobs data
- Ubisoft: the 'Assassin's Creed' maker targeted by suitors
- Scots leader hails opening of UK's first drug consumption facility
- Italian FM meets Syria's new leader in Damascus
- Dalin heading for victory after Vendee Globe rival loses sail
- Navalny lawyers face long sentences in Russian 'extremism' trial
- Neuer returns but Musiala out for Bayern
- 'Real-world harm' if Meta ends fact-checks, global network warns
- Auger-Aliassime belatedly beats Paul to reach Adelaide final
- Stock markets drift lower as US jobs data looms
- Lancet study estimates Gaza death toll 40% higher than recorded
- South Korea's presidential security chief resigns
- Italian FM tours landmark mosque in first Syria visit
- 'Apocalyptic': ghastly remains of Malibu come into focus
- Pakistan flight departs for Paris after EU ban lifted
- Nicolas Maduro: Venezuela's iron-fisted 'worker president'
- Ukraine's French-trained brigade rocked by scandal
- Venezuela's Maduro to take presidential oath despite domestic, global outcry
- Red-hot Gauff vows to keep cool in Australian Open title charge
- Zverev says he has mindset to finally win Grand Slam in Melbourne
- Anti-war Russian theatre in Latvia fights language ban
- Nobel laureate Malala Yousafzai to visit native Pakistan for girls' summit
- Shotgun watch: LA fire evacuees guard against looters
- Los Angeles fire deaths at 10 as National Guard called in
- 'Control freak' Swiatek describes shock and 'chaos' over doping ban
- Vietnam jails ex-lawyer over Facebook posts
- Sinner in dark over verdict as ATP says doping case 'run by the book'
- US President-elect Trump to be sentenced for hush money conviction
- AI comes down from the cloud as chips get smarter
- Englishman Hall grabs share of Sony Open lead
- Olympic champ Zheng says 'getting closer' to top-ranked Sabalenka
- Tajikistan bets on giant dam to solve electricity crisis
- Air tankers fight Los Angeles fires from frantic skies
- Right-wing disinformation targets DEI, 'liberal' policies as LA burns
- Osaka to play Australian Open after 'devastating' injury pullout
- 'Disruptor' Medvedev ready to bring down Sinner and Alcaraz
- Atletico can seize La Liga lead as Osasuna visit
- Navalny lawyers face long sentences in 'extremism' trial
- Sinner declares innocence as ATP chief says doping case 'run by the book'
- India's Kumbh Mela, world's largest religious gathering
- India readies for mammoth Hindu festival of 400 million pilgrims
The battle to build a child-friendly metaverse
As a young woman straps on her vest and headset and becomes immersed in a virtual world, Mainak Chaudhuri talks excitedly about the potential of the technology.
"This is the first step towards the metaverse," Chaudhuri of French start-up Actronika told AFP at this week's VivaTech trade show in Paris.
The vest can give users the sensation of being buffeted by the wind or even feel a monster's breath on their back, and it can be used to enhance movie watching, education or gaming.
It is a family-friendly vision of the 3D immersive internet, now widely known as the metaverse, and sits well with some interactive experiences already widely available for children -- like virtual trips to museums.
But campaigners and experts are increasingly warning that the wider ecosystem needs to start acting on child safety to ensure the benign vision is realised.
"The biggest challenge is kids are getting exposed to content that is not intended for them," said Kavya Pearlman, whose NGO XR Safety Initiative campaigns to ensure immersive technology will be safe for everyone.
The problems she envisages range from children being exposed to sexual and violent material, to worries over young people being used as content creators or having inappropriate contact with adults.
Even though the metaverse has not yet been widely adopted and the technology is still in development, early users have already brought to light serious issues.
One woman's allegation that her avatar was sexually assaulted in the metaverse sparked global outrage.
Worries about the future of the technology have only grown as the economic opportunities have become clearer.
- 'Colossal' money -
Metaverse-linked investments topped $50 billion last year, according to research firm McKinsey, which predicts the figure could more than double this year.
"We're talking about absolutely colossal amounts of money, that's three times more than the investment in artificial intelligence in 2017," McKinsey partner Eric Hazan told AFP.
Chief among the investors is tech giant Meta, which owns the likes of Instagram, Facebook and WhatsApp.
The firm has already rolled out measures to give parents more control over the content their children interact with while using VR headsets.
Meta and many of its competitors market immersive products with a lower age limit of 13 -- though it is widely accepted that younger children will use the tech.
Pearlman raises a broader concern that very little is known about the possible effects on young people's development.
"Organisations have not yet validated these experiences from a scientific perspective," she said.
"Yet they are allowing kids to be exposed to these new technologies, practically experimenting on children's developing brains."
The metaverse has shifted the paradigm, according to Valentino Megale, a neuropharmacologist who researches the issue.
While the public has so far merely consumed what others have created, in the metaverse "we are going to be part of the digital content", he said.
"This makes everything that we experience in that world more compelling," he told the RightsCon digital rights conference last week, adding that it was particularly true for children.
Experts worry that the industry needs scrutiny before the rot sets in.
- 'Ethical basis' -
The solution, they argue, is to make sure the builders of these new virtual worlds instil child protection measures into the ethos of their work.
In other words, each piece of software and hardware should be constructed on the understanding that children might use it and will need safeguarding.
"We are potentially going to have a huge impact on their behaviour, their identity, their emotions, their psychology in the exact moment when they are forming their personality," said Megale.
"You need to provide an ethical basis and safety by design from the beginning."
One of the most controversial areas of product design is the kind of suit that will allow users to feel all sorts of sensations -- even pain.
Such suits are already being manufactured, simulating pain through electric shocks.
The products are intended for military or other professional training.
Chaudhuri said the products developed by his firm Actronika use vibrations rather than electric shocks and were perfectly safe for anyone to use.
"We're about engaging the audience and not necessarily doing a real-time firefighting scenario or a battlefield scenario," he said.
"We don't cause pain."
A.Mahlangu--AMWN